package com.seteam.collabcrossword.messages.client;

import com.seteam.collabcrossword.Globals;
import com.seteam.collabcrossword.messages.Message;

import java.io.Serializable;

/**
 * Soon after the connection between the client and the server is established,
 * the client uses this message to ask for the board from the server.
 */
public class GetBoard implements Serializable, Message {
    private static final long serialVersionUID = 4983899546359757281L;

    /**
     * {@inheritDoc}
     */
    public String getAction() {
        return Globals.GET_BOARD;
    }
}
